![]() Welcome to the isle of Skye, barely tucked in on Scotland’s western Atlantic border. If you’ve ever wondered if a town can reflect the people who build it, this is probably the best proof on our tabletops. It’s a legacy builder game that, once complete, is your own personal Eurogame. Charterstone is about building a new village across a number of play sessions, each time creating new action spaces for players to use with the permanent stickers. It’s a fun tile layer with some interesting meta-game mechanics that reach beyond the city limits.Ī curious entry from Stonemaier for those who like their towns to change… for good. It’s an interesting way of linking up the play around a table, and it’s one of the few ‘personal city builders’ that takes the wider city ecosystem of trade into account. Pick up your copy of Welcome To here 8. NEOMĪ city builder with simultaneous drafting and an interesting use of roads – they cause an interesting puzzle when laying your tiles, as roads can’t just end, while also allowing you to connect to your neighbours around the table. A great one for younger architects and with Doomsday (Fallout flavoured), Halloween (fancy dress) and Outbreak (zombies) expansions now available, there’s never been a better time to visit this slice of 1950s America. Naturally, you’ll be using power-ups to increase values when you need to – all with the goal of being the first to create a public good for the whole town to enjoy. Cards are turned and players fill in their houses on various streets. In a good way.Ī roll-and-write entry into the builder genre, because what is property speculation if not a roll of a dice? Well, it might be the flip of a card, as it is here. ![]() More fun than fighting with your neighbours, but occasionally as frustrating. Castles are only scored once completed, and someone can reverse park their castle into yours – sharing your points – if they’re clever. ![]() For those yet to have had this experience, the game plays out as a tile-laying and claiming game that expands a collective map of the world. ![]() The satisfaction of looking at a finished board and seeing the scars of growth and the tussles over various castles cannot be overstated. Carcassonne is where many of us learnt to love building things on our tabletops in the first place. Maybe it’s too obvious to mention – but it is one of the best. Pick up your copy of Cities: Skylines here A good solo experience is also on offer, with the natural puzzle of the board and sheer variety of building types to lay the foundations for – equally the cards played during a game will keep things fresh every time you visit. After each milestone more board is revealed and the cycle continues. Start with a board of empty plots, and build your way up to the milestones required to make your city grow. Pick up your copy of Quadropolis here 5. Cities: Skylines – The Board GameĪ cooperative city builder that tries to capture some of that ‘zen garden’ feeling of problem-solving in the video game. It’s a smart and elegant game with a simplicity that will draw you in. Scoring is based on having the most of something and adjacency to other useful and compatible zones of your city. Simple, but the ingenious blocking mechanism that come in to play mean a thinning board towards the end of each round. Using an architect numbered from one to five, you select a row on the grid of building before you – once picked up, you have to place that building in the section of your personal board that matches the number. Keep an eye out for the review in the next issue.Ī hardhat-wearing worker-placement game, where you can get blocked from grabbing the construction materials you need by other players. ![]() And with a touch of Monopoly about it, in a good way, this is one of the slickest city builders out there. With stunning art and design by Heiko Günther and Kwanchai Moriya, this is a showpiece of a city-builder that will dominate the skyline of your games evening. The game uses a smart ‘move as far ahead as you like’ and ‘last player goes first’ worker placement system that means getting ahead might put you behind in the end. With a ten year anniversary coming up, and the 7 Wonders Duel version for duos, now’s a great time to return to an ancient favourite.Ī game about building big towers in the city while trying not to build up too much corruption. Make the most of the choices you’re given – as every card you don’t choose is an option for your opponents. Some cards are simply for points, while others create lasting effects on other players. Using a pick and pass method, players build up their cities, rolling out their strategy as they go. This might be a cheat, as many of these cities now lay in ruins (spoilers, sorry) – but 7 Wonders is a classic on the theme of building your city up to be the best around the table. ![]()
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